Interview with MI QI
„About 2018, at the begining i was a freelance artis,later I started to teach some students until now“
Interview with TZ
Uh huh. I entered the CG industry in 2010, when I was an animator, and after three years, I turned to
Interview with Aleksandr Kirilenko
Aleksandr Kirilenko is a Lead Character Artist from Estonia with 13 years of industry experience.
He likes to work with Mudbox, Mari,
Interview with Mark Lambert
Mark Lambert is a Freelance Digital Sculptor from Liverpool, UK with 3 years of industry experience.
He likes to work with Maya,
INterview with jiawei Zhang
Jiawei Zhang is a freelance artist from Yanbian, China with 7 years of industry experience.
He likes to work with Photoshop.
Interview with Ayato Lin
I started CG related work in 2017. It was interesting that I also started learning 3D modeling in 2017. Practice is
Interview with Rustam Ha
It is hard to say. It seems my first job in CG industry I found in 2010. But there was large
break
Interview with Yewon Park
Yewon Park is a Visual Development Artist in Blizzard Entertainment from South Korea with 4 years of industry experience.
She likes to
Interview with Boxun Lin
Boxun Lin is a Freelance illustrator from New Taipei City, Taiwan with 2 years of industry experience.
He likes to work with
interview with Michal Pilch
I started having fun in CGI 2 years ago, treated it as a hobby, but right now my goal is to
Interview with Lea Kronenberger
Around 3 years ago I started working in the industry with a part time job during my studies.
Interview with Niyazi Selimoglu
Niyazi Selimoglu is a 3D Character Artist / Digital Sculptor (Freelance) from Istanbul, Turkey with 10 years of industry experience.
He likes
Interview with Brandon Lee Smith
Brandon Lee Smith is a Freelance Designer from San Francisco, California with 9 years of industry experience.
He likes to work
Interview with Simon Demaret
I started working in the CG industry when i was in my 20’s, i graduated from a generalist 3d school (with
Interview with Yuuri
I draw concept art and illustrations for video games, anime, movies, etc.After retiring in 2018,
Interview with Daehoon Lee
When I was 20, I got started to work earlier than around people.
The company was small and making package game
Interview with Mauro Cerati
I started in 2014, working for a Indie game company called Kobojo, in the UK Scottish based department. After one year
Interview with Yare Yue
I started working in the CG industry since 2013 including game art outsourcing and game development.And then,My friend and I found
Interview with Wenjuinn Png
Back in 2008 was working on private commission, and really steps into the industry was 2010 after I graduated from college.
Interview with Jong Hyuk Lee aka Bspined
I joined the industry in 2015, and now I am working for a company called Netmarble in Korea. I usually use
Interview with Lukas Walzer
Lukas Walzer is a 3D Artist from Hamburg, Germany with 3 years of industry experience.
He likes to work with Blender and
Interview With Grace Kim
Grace Kim is a Freelance Concept Artist Illustrator from Los Angeles, United States of America with 1 years of industry experience.
Interview with VK Wenqi
I started to work in CG Industry since 2014 after I graduated from college. After that I began to work
Interview with Lucas Rogozinski
Lucas Rogozinski is a Graphic Designer from Bruxelles, Belgique,
with 1 years of industry experience.
Interview with Tea Me
Tea Me is a Illustrator @ZSY studio from Shanghai, China.
She likes to work with Photoshop.
Interview with Dzmitry Doryn
Dzmitry Doryn is a 3D Artist from Minsk,
Belarus with 7 years of industry experience.
Interview with Ben De Angelis (aka Follygon)
I was lucky enough to work with a great team on a number of amazing IP such as Hotel Translvania, Cloudy
Interview with Nishio Nanora
Nishio Nanora a Character Artist Tokyo, Japan, with 1 years of industry experience at Square Enix.
He likes to work with Photoshop
Interview with Dr. Paul van der Vaart
This young man named Rajiv is today one of our top artists and developers in the field of Blender, C4D and
Interview with Tomas Ciger Eniac
Tomáš Eniac Cíger is a Digital artist Bratislava, Slovakia, with 4 years of industry experience.
He likes to work with Photoshop.
Interview with UsanekoRin
I joined Collateral Damage Studios as a hobbyist back when it was still a doujin circle. When they incorporated, I freelanced
Interview with Gustavo Henrique
Gustavo Henrique de Almeida Ferreira is a 3D Artist from Belo Horizonte, Brazil with 5 years of industry experience.
He likes to
Interview with Aeri Chen
I am currently a high school graduate, but I had worked as a small freelance artist for the past four years
Interview with Arthur S. Gonçalves
Well, I don’t know exactly when I started, but I believe it was in September
Interview with Den Birkin
In 2012, at GameInsight. I painted backgrounds there =)
Den Birkin is a 2D artist from Moscow, Russia Brazil with 7 years
Interview with Patrick Yeung
I began working in the CG industry back in May 2017. It was an incredible opportunity that came my way when
Interview with Can Erduman
I started freelancing in 2006, two years before I began to study media design at the University in Mainz, Germany. My
Interview with Miguel Nogueira
I did some small freelance jobs when I got out of college in 2016, I also took a year to perfect
Interview with JR Pencil
LOL I only know photoshop!
Jr-The Artist and Qy-The Manager are together JR Pencil. Jr is a Hobbyist Artist from Singapore with
Interview with Alex Patel
Ill be honest, i don’t really have a favourite software packages, i just use whatever gets the job done.
Interview with Jun Lee
Jun Lee is a teachers and freelance artists from Qingdao, China with 7 years of industry experience.
He likes to work with
Interview with Lap Pun Cheung
I really started working in the games industry in 2012 when I moved to Germany from the UK to work at
Interview with Zacharias Reinhardt
Zacharias Reinhardt is a 3D Artist and Founder and Lead Instructor at CG Boost from Salzwedel, Germany with 9 years of
Interview with Ted Lockwood
I graduated from Digipen in 2004, worked on some unpaid projects for a while, then landed my first paid gig in
Interview with Nelson Tai
Nelson Tai is a Concept Designer from Hong Kong, Hong Kong with 4 years of industry experience.
He likes to work with
Interview with Olya Anufrieva
Olya Anufrieva is a lead character modeler/sculptor from Voronezh, Russia with 10 years of industry experience.
She likes to work with Zbrush
Intervie with Evgeny Park
I started in 2013. I believe my first job was to make handmade weapon for web game. I made it around
Interview with Alina Ivanchenko
Alina Ivanchenko is a 3D Artist / Illustrator from Montreal, Canada with 11 years of industry experience. She likes to work
Interview with Borislav Kechashki
I started in 2007 as a 3D environment artist in a small studio here in Bulgaria. The most favorite of
Interview with Andi Wenzel
Andi Wenzel is a Freelance VFX Artist from Mainz, Germany with 3 years of industry experience.
He likes to work with Cinema
Interview with Cristiano Rinaldi
Cristiano Rinaldi is a Concept Artist/Concept Designer from Rome, Italy with 5 years of industry experience.
He likes to work with Photoshop,
Interview with Rakan Khamash
Rakan Khamash is a 3D Artist from Irvine, United States of America with 10 years of industry experience.
He likes to work
Interview with Ufuk Pamuk
I’ve been interested in Corona lately.. It’s my favourite now. Besides I’m using some of engines like octane ,fstorm,arnold
Interview with Damon Iannuzzelli
My first job was a few months after graduating from college in Sept. 2000. I started as an art intern
Interview with Ricardo Viana
I’m about to finish my graduation so I only work as a freelancer at the moment. After I work at TDZ
Interview with Alex Figini
Alex Figini is a Concept Artist from Edmonton, Canada with 13 years of industry experience. He likes to work with Zbrush,
Interview with Bernd Richard Kopf
Bernd Richard Kopf is a 3D Artist / Sound Designer from Mainz, Germany with 4 years of industry experience.
He likes
Interview with Vitaliy Havrylyuk
Vitaliy Havrylyuk is a 3D Generalist and Motion Designer from Zurich, Switzerland with 5 years of industry experience.
He likes to work
Interview with Ivan Rastrigin
Ivan Rastrigin is a Senior Artist on Concept Art from Russia with 6 years of industry experience. He likes to work
Interview with Elodie Mondoloni
I started working in the CG industry a bit more than a year ago, I’m still pretty junior. I started with
Interview with Simon Fiedler
Simon Fiedler is a 3D Artist from Mainz, Germany with 9 years of industry experience.
He likes to work with Sidefx
Interview with Nidia Dias
Nidia Dias is a Art Director from Porto, Portugal with 9 years of industry experience.
She likes to work with
Interview with Dino Muhic
Dino Muhic is a Motion Graphics & VFX Artist / CG Generalist / Art Director from Hessen, Germany with 11
Interview with Thomas Friedrich
Started doing GFX around 02/2014. I’ve started doing Freelance around March this year.
Interview with Reynante Martinez
Reynante Martinez is a CG Artist and Lighting Enthusiast from Philippines with 14 years of industry experience. He likes to work
Interview with Mariusz Becker
3D-Artist and whatever what I have to wear for the particular jop. Mariusz Becker is a 3D-Artist from Cologne, Germany with
Interview with Mário Domingos
I miss Softimage. I strongly feel that Softimage was the best 3D App ever built and still surpasses all the existing
Interview with Jesus Suarez
I’ve been working in the industry a little more than 7 years, including motion graphics and CG.
Interview with Linus Zoll
I started learning CG as a hobby in 2012 but I’ve only been doing it professionally since around 2016.
Interview with Daniel Hahn
After two years of randomly creating robot-concepts that I shared and posted on different online channels, I got the first
Interview with Jasmin Habezai-Fekri
Jasmin Habezai-Fekri is a 3D Environment Artist from Cologne, Germany with 2 years of industry experience.
She likes to work Blender and
Interview with Lionel Diwald
Lionel Diwald is a 3D Generalist and Motion Designer from Vienna, Austria with 3 years of industry experience. He likes to
Interview with Filippo Ubertino
Filippo Ubertino is a Concept Artist from Turin, Italy.
He likes to work Zbrush, marvelous Designer, Keyshot and Photoshop.
Interview with Janice Chu
Janice Chu is a UI and concept artist from Irvine, CA, United States of America with 5 years of industry experience.
She
Interview with Sungwoo Lee
Sungwoo Lee is a 3d Environment / Level Designer from Beijing, China with 6 years of industry experience. He likes to
Interview with Mickael Lelièvre
Mickael Lelièvre is a Concept Sculptor and Modeler from Toulouse, France with 7 years of
Interview with Paul Ambrosiussen
I was born in Vienna, Austria.. But have lived in The Netherlands for most my life
Interview with Alex Maltsev
1. CG Artist, currently base in Kyiv, Ukraine with over 15 years of industry experience. My main working tools is Cinema4d,
Interview with Brandon Gobey
Concept artist at DNEG from Oxfordshire, currently base in United Kingdom with 3 years of industry experience.
My main working tool is
Interview with Julio Cesar
Julio Cesar Benavides Macias is a 3d Sculptor from Mexico with 2 years of industry experience.
He likes to work with Zbrush,
Interview with Patrick Vogel
3D-Artist / Interdisciplinary Designer, currently base in Hamburg, Germany with 2 years of industry experience. My main working tools are RizomUV,Virtual
Interview with Asad Manzoor
Generalist at PIXOMONDO from Mississauga, Canada with 4 years of industry experience.
My main working tools are ZBrush, Maya, Substance Painter and
Interview with Florent Zunino
I’m currently working at Biborg, an Agency specialized in digital advertising for the entertainment industry with clients such as Netflix, Playstation,
Interview with Mohammad Hossein Attaran
I started CG by learning 3DsMax in 2008. It took almost 2 years to learn Zbrush for me. But I had
Interview with Philip Harris Genois
Philip Harris-Genois is a Modeler at Rodeo FX from Montreal, Canada with 5 years of industry experience.
He likes to work with
Interview with Karina Bastos
Karina Bastos is a from ?Rio de Janeiro, Brazil with 6 years of industry experience. She likes to work with ZBrush.
Interview with Isaac Taracks
Isaac Taracks is a 3D Generalist from Brooklyn, New York with 2 years of industry experience.
He likes to work with
Interview with Kirill Chepizhko
Kirill Chepizhko is a Hard surface artist / 3d Producer from Seattle, United States of America with 8 years of industry
Interview with Andrei Bursuc
Andrei Bursuc is a 3D Generalist from Romania with 11 years of industry experience. He likes to work with Cinema 4D,
Interview with Gerard Kravchuk
Gerard Kravchuk is a Currently Sr.CharacterArtist from Montréal, Canada with 15 years of industry experience.
He likes to work with Z-brush, Substance
Interview with Thomas Istepanyan
Istepanyan Thomas is a Concept artist / Character designer / Illustrator from paris, France with 4 years of industry experience.
He
Interview with Pablo Munoz Gomez
Pablo Munoz Gomez is a Visual development and character artist from Colombia with 8 years of industry experience. He likes to
Interview with Mike Pan
I’ve been working with CGI for over 12 years, my first job was making 3D underwater environments at my university back
Interview with Fuad Quaderi
Fuad Quaderi is a Concept Designer from Iran with 4 years of industry experience. He likes to work with 3D-Coat, Blender
Interview with Aaron Covrett
Years ago I had a major interest in fine art, and tools like Substance Painter help bring back that intimate
Interview with Felipe Goldsack
Felipe Goldsack is a Motion Designer / Graphic Designer from Santiago, Chile with 8 years of industry experience.
He likes to work
Interview with Tobias Galle
Tobias Galle is a 3D Motion Designer from Mannheim, Germany with 14 years of industry experience. He likes to work with
Interview with Beau Wright aka Aspen Excel
Beau Wright is a 3D Artist & Motion Designer from Chicago, Illinois with 4 years of industry experience.
He likes to work
Interview with Travis Davids
I started taking cg serious and started doing cg work in 2012. This is when I started learning new programs, posted
Interview with Nikie Monteleone
Nikie Monteleone is a Senior Surfacing Artist at HouseSpecial from JNew York with 10 years of industry experience.
She likes to work
Interview with Yannik Wenk
Yannik Wenk is a 3D Artist & Motion Designer from Germany with 2 years of industry experience. He likes to work
Interview with Vadim Ignatiev aka James O’Brien
It was so boring time with bad wheather and with lack of entertainment. I had no choice but to take
Interview with Simon Liechti
Simon Liechti is a Freelance/Self-employed 3D Artist from Switzerland with 5 years of industry experience. He likes to work with Blender,
Interview with Mark Chang
Mark Changis a Concept Artist from Taipei, Taiwan with 4 years of industry experience.
He likes to work with Cinema 4D and
Interview with Midge Sinnaeve
Midge Sinnaeve a Pixel Wizard from Antwerp, Belgium with 9 years of industry experience.
He likes to work with Linux and Blender
Interview with Julien Kaspar
Julien Kaspar is a 3D-Artist from Germany with 5 years of industry experience. He likes to work with Blender.
Interview with Craig Tonks
Craig Tonks is a Senior / Lead VFX Artist from the UK with 7 years of industry experience. He likes to
Interview with Gleb Alexandrov
Digital Artist, Founder of Creative Shrimp, currently base in Brest, Belarus. with 10 years of industry
experience. My main working tools are
Interview with Raphael Rau aka Silverwing
Raphael Rau aka Silverwing is a Artist / 3D Generalist from Ludwigsburg, Germany with 16 years of industry experience.
He likes to