Interview with Felipe Goldsack
Published on 04/16/2018
What led you into the CGI/3D? Tell us your story:
I sort of went through different stages I think. I started drawing from a really young age, like at 3/4 years old, and never stopped from there. I was the kid that was drawing weird characters and doing flipbooks in the corner of the textbooks instead of paying attention to math class.
At 13 or 14 years old maybe one teacher showed us a software called „Director 6“. This blew my mind. I could move a red ball from one side of the screen to the other!! (I was animating, just like cartoons or games) XD ..I think that was the first step in defining what I wanted to do.
To jump ahead in time, after all of that I studied Graphic Design for 6 years in a University here in Chile (Universidad del Pacífico), and during the last year of the career, they showed me Adobe After Effects and a little bit of Autodesk Maya. After that, I had to get involved with that; Animated graphics,3d, creating characters, landscapes, textures, etc. It was endless possibilities. I fell in love with the idea, and for me, it was a new way to communicate thru images.
Where do you go to get inspired? What/Who inspires you?
I am not entirely sure; Of course that I get inspired by looking at Behance, Instagram and Pinterest but I think I mostly get inspired by the things around me? hehe like almost everyone I guess..but a lot comes from what I am currently experiencing, for example, what I see in movies, games, art, photography, landscapes, traveling, etc..
There is also (at least for me) a simple way to get inspired, and it is just about choosing what I want to learn..then I start learning that and apply that new technique or part of new software to a little project or exercise, and develop whatever comes to mind around this new thing I just learned…Then maybe repeat the same process, with the same new technique for a week or month if I like the result.
I think I often do that…so I get to learn, and my mind is little by little a bit more creative in some fields.
How does a typical working day look like?
I work from home so my typical day is not too exciting, I get up around 8 am. Have breakfast, shower and then to my workstation. I stay there from 9/9:30 am to 13:30 or something like that. 3 times a week I try to go to the gym for an hour and then come back for a quick lunch. After that I am back at my workstation at around 15:30, usually I stay there until 20:00 but there are many times that I lose the track of time in a personal project or client work.
What does your workplace look like?
I think it is a nice and cozy workplace, it is not too big, but I have everything that I need and more, so I am happy with it! Although I have to get a water cooling system for my GPUs because It gets pretty hot in there.
How do you stay motivated in this tough industry?
In this times, with all the technology, all the amazing artists around there, and all the creative content that you can reach it shouldn´t be that hard. I think motivation is part decision and part passion. If you are passionate about your craft it I think you already have a path to follow, but mainly you have to decide that you want to do this, motivation will come and go, but your decision will not.
What is your passion besides CGI/3D?
In my heart, music will always have a big place. It was a very big part of my life, I had some bands when I was younger and dreamed of playing in big stadiums. I even opened a small recording studio with 2 friends, recorded many bands here in Chile and it took me to Mexico to produce a record at one point, so it was a great adventure for me in one moment.
Another thing is that I also really like video games! I now play when I have time, but when I was younger I remember playing Full throttle all the time (I still play it actually) , typing „war.exe“ in DOS to play Warcraft, and becoming crazy when FF7 and Xenogears appeared in PS1.
How do you keep your portfolio up to date? Any tips?
Mmm. When I don´t like the client work I am doing, I try to update my portfolio with personal projects or to show different techniques and skills that I am learning, and show them through a little video that is visually interesting. I do think that to keep your reel up to date, once a year or maybe more (if you have a lot of work) is something that will help you a lot.
What Software do you use to create your artwork?
I mainly use Cinema 4d and octane render, for particles Xparticles 4, for modeling I am using a lot of Zbrush, for landscapes Worldmachine, for the ground textures I am using Adobe capture and Substance designer (it is a pretty easy workflow and you can get very nice results). After Effects and premiere for compositing, and Photoshop and Illustrator for texture details, image editing, and vector illustration.
What Software do you want to learn in future? And why?
I am fairly new in the 3d world, I started really diving in the 3d world in 2015 (before, I was mainly using After Effects, Element 3d, C4d lite and the Adobe CC packages) so I just want to master the software that I currently know.
Which books would you recommend to the read?
I think I am not the person to recommend books as I do not read that much but I would recommend big authors like Paulo Coelho from Brasil (El alquimista) , Antonio Skármeta from Chile (El cartero de Neruda) and a writer that I think It has a great future in front, José Miguel Martínez (Hombres al Sur) also from Chile.
What music do you listen to while working?
Every day I listen to different kinds of music, for example I am listening to a band called „Magic sword“ when I work, and is electronic, another day I hear the ost of the „Shadow of the Colossus“ game, another day I heard a band called „The midnight“, and another day „Refused“.
To name a few I really like Coheed and Cambria, Mastodon, A Perfect Circle, Circa Survive, Foo fighters, Pink Floyd, Biffy Clyro, Mogwai.
While I work I also listen to podcasts! very interesting.
Any advice for new Artists?
For the new artists, I would say, open your mind, travel, get to know people see what it is happening around you, understand what you like, what you love, what you think you are good at, make a decision and go for it!