Interview with Jong Hyuk Lee aka Bspined

I joined the industry in 2015, and now I am working for a company called Netmarble in Korea. I usually use Zbrush and a Substance painter. I think both are amazing tools.
And also, I use 3ds max but I think it’s not the best tool though.

What led you into the CGI/2D? Tell us your story.

At first, I enjoyed playing a game called ‚The Elder scrolls III : Morrowind‘. This game was very fun, but graphics weren’t the type of style I wanted. So I started to find and apply the mods of the game. After that the game was changed to the style I wanted. Since then, I’ve wanted to create mods by myself. I tried to make character’s costumes or weapons, and those works were so fun. After graduating from college, I started preparing and now I’m working in the industry. I’m satisfied with my work.


Where do you go to get inspired? What/Who inspires you?

There are some ways for me to stay motivated. Instead of making new characters every time, I tend to keep developing one character. When I keep working on one character, I get a fondness for the character. The more I like the character, the more I want to make various things that suit on the character such as gears, weapons and so on. That makes me keep studying and staying motivated in this industry. Also, it is very helpful because I can check how much I’ve developed so far.

To be honest, it is hard to apply this way at my workplace because I always have a deadline so I try to finish my work in a short time at work. And I get some inspiration from various works during the rest of the time.


How does a typical working day look like?

I usually start my work at 10 a.m. and finish my work at 7 p.m. After work, when I come home, I just have a beer while thinking about my past work. And keep looking at the Zbrush viewport. Spinning and moving around the model and I fall asleep.

What does your workplace look like?

Actually, I work in a very tiny room that I use as a clothing room at home. I think a monitor and sound system is very important because those affect my work quality but I am not a person who cares a mouse or keyboard too much. And my walls are painted black because it helps me concentrate on my work.

How do you stay motivated in this industry?

I usually continue to make my own original characters. It’s good to know for sure what I’ve been developing. I think I naturally get motivated because I get attached to my character. I study to give a new gift to my character. It’s kind of like a 3D doll game.

What is your passion beside CGI/2D?

I studied architecture in college. If I didn’t work in the game industry, I would work in the architecture industry.

How do you keep your portfolio up to date? Any tips?

I keep telling the people around me that I will continue to do something. Then I have no choice but to do something.

What Software do you use to create your artwork?

Zbrush, 3Ds Max, Substance painter, marmoset toolbag.

What Software do you want to learn in future? And why?

I’m going to learn Blender. Viewport performance and plugins look very powerful. And it’s free. Amazing

Which books would you recommend to the read?

I don’t think I read many books because there are not many books related game industry in Korea. Nowadays, there are a lot of tutorials and great works on YouTube, Pinterest and Artstation. I learn a lot from them too.

What music do you listen to while working?

I listen to many kinds. Retrowave, synthwave music, progressive rock, Game OST, Jazz, Instrumental and so on..

Any advice for new Artists?

Broaden your perspective to see good things and it is important to understand and know which one is good or not. And also, try to enjoy what you do always. I’m still trying, too.