3D-Artist / Interdisciplinary Designer, currently base in Hamburg, Germany with 2 years of industry experience. My main working tools are RizomUV,Virtual Spaces and Houdini
What led you intto the CGI/3D? Tell us your story.
I was so bored of my old job as a “normal” architect. It had completely nothing to do with studying architecture. So I decided to do, what I really love: 3D. And wow. It worked out!
Where do you go to get inspired? What/Who inspires you?
Instagram is one of my biggest inspiration sources. Additionally I’m always inspired by nature, documentaries and music.
How does a typical working day look like?
Wake up at 6:00 – got to the gym at 7:00 – go to the studio at 8:00 – create my daily render til 9:00 – work work work work work til the end of time 😉 – have a beer after that
What does your workplace look like?
We have a tiny studio in Hamburg Eppendorf, that we really love. With old brick walls and some other hip interior stuff.
How do you stay motivated in this industry?
When you don’t stop doing, you don’t have the time for thinking about losing motivation. So: Always do!
What is your passion beside CGI/3D
Sounds weird, but CGI is my passion and my biggest hobby. Apart from that, I would say it’s music – I’m a music explorer.
How do you keep your portfolio up to date? Any tips?
Hahaha, I’m the wrong person for that question.
What Software do you use to create your artwork?
What Software do you want to learn in future? And why?
Houdini. Because it’s a full life project.
Which books would you recommend to the read?
“Dark Matter” from Blake Crouch. This story makes you think about ever complaining again.
What music do you listen to while working?
Hardcore, Metalcore, lots of Hip Hop (especially UK labels, like High Focus), Deep House
Any advice for new Artists?
Never think about something. Always do it. Say: “yes, I can do it”, even when you don’t have a f***** clue about how to do it. The pressure will make you learn how to do it. And you will rise out of that.