Interview with Filippo Ubertino

Filippo Ubertino is a Concept Artist from Turin, Italy.
He likes to work Zbrush, marvelous Designer, Keyshot and Photoshop.

What led you intto the CGI/3D? Tell us your story.

I first met the world of 3d during the degree course in Industrail Design at the Polytechnic of Turin. Once I graduated, I decided to take advantage of my knowledge in the design in function of one of my greatest passions: video games. I had the opportunity to make the technical knowledge adhere to my creative nature. So I enrolled in a specialized private course. That experience allowed me to work directly in the field. Initially I worked for small companies or in independent projects.

Where do you go to get inspired? What/Who inspires you?

My general background is that of a designer so my inspiration derives principally from the world of design. In my opinion, the connection between form and functionality in the detail of a design is the most important aspect along the way to developing convincing concepts. Without trying to sound banal, I believe that the creation of a new concept is directly proportional to the extent of our personal mental storage and capabilities. Thus I never limit my research to just one field but rather explore many different areas in order to find inspiration.
I recommend in addition to read a lot. Reading forces our mind to transform words into images. I often find myself simply representing what my imagination has already built unconsciously.
I also believe I was lucky to be born and have grown up in a country like Italy, where we are surrounded by wonderful scenery and some incredible works of art. The synthesis between art and design is a good combination I believe for a concept artist like me.

How does a typical working day look like?

I do not think I can describe a typical working day. My days are different from each other. This is one of the many reasons why I love work.

What does your workplace look like?

I admit that what surrounds me is not perfectly in order. I can almost say the opposite. Everything is messy, everything but my desk.

How do you stay motivated in this industry?

I think I’m simply driven by great passion. I find that this is the only real engine in this environment that at times can be stressful and demotivating.
Speaking in a more pragmatic way, I just have the right soundtrack. It happens to find me moving like a fool in front of the monitor.

What is your passion beside CGI/3D?

This work forces me many hours sitting on a chair, hunched over the keyboard. That’s why I try to keep myself as fit as possible. I attend a boxing course. I find it a great way to keep moving and venting stress. In addition to this sport, my passions are certainly movies and literature (I especially love science fiction, but I imagine you noticed it from the photo of my office). My life inostre is punctuated by the rhythm of music (it seems as if I have perennial notes in my ears).

How do you keep your portfolio up to date? Any tips?

I have more and more ideas in my head than the time available to me allows me to realize. I spend a lot of time producing personal projects, which is why my portfolio is always up to date. The idea of ​​having to work on it has never weighed on me. Obviously the fact of working as a concept artist gives me the opportunity to insert my products directly into the portfolio (contracts permitting).

What Software do you use to create your artwork?

My work alternates between 2d and 3d. Completely 2d projects are realized almost exclusively with photoshop, as long as you do not use traditional methods. As for the work in 3d, I start practically always with ZBrush, because it allows me to explore different forms in a short time.

What Software do you want to learn in future? And why?

I would like to know how to use well, substance so as to create complex, interesting and personalized textures.

Which books would you recommend to the read?

Try not to be boring advising a book that talks about technicalities, I would recommend more not only to fans of science fiction the book „Neuromancer“ by Gibson. I found it inspiring.

What music do you listen to while working?

I listen to any kind of music. Lately, if I have to indicate what I listen more in terms of time, I’m almost certain that in the first place there is classical music (Mozart in particular).

Any advice for new Artists?

„Keep working on yourself without fearing to make mistakes, every mistake will be useful to you. The temper of a man is not defined by the number of times he has fallen, but by the time he has risen. Nanakorobi yaoki. To fall seven times, to raise the octave“.
I would finish the answer with a question: „Behind the success of the person you admire the most, how many failures are there?“.