Interview with Gustavo Henrique

Gustavo Henrique de Almeida Ferreira is a 3D Artist from Belo Horizonte, Brazil with 5 years of industry experience.
He likes to work with Cinema 4D, zBrush, Substance Painter and Octane Render.

What led you into the CGI3D Tell us your story.

I was working in a company as 2D Motion Designer when I decided to move to another company. Unfortunatelly in this new company I didn’t have any work to do there and I wasn’t doing anything almost all day. So I decided to use this free time to learn 3D. Since I was using my whole day to study 3D I’ve learned really fast and in 6 months I was already getting freelancer projects as 3D illustrator. Today I work for companies from all over the world for games and advertisements.

Where do you go to get inspired What/Who inspires you ?

I always go to Pinterest and Behance to get inspiration. But I also search in every kind of inspirationportfolio websites. I think inspiration and references are one of the most important thing an artist can search for to make a good work. I need to mention two artist which inspired me a lot, the first one is Peter Tarka which really inspired me to make a good lightning, this guy is amazing! The second one is Paul McMahon (The Rusted Pixel), this guy have an amazing eye for stylized stuff.

How does a typical working day look like ?

I work in an animation studio here in Brazil. So I work there the whole day concepting and animating advertising videos. I use After Effects, Photohop, Illustrator and Cinema 4D almost everyday. Then, when I arrive home I start working on the freelancers projects. As freelancer I usually work with Cinema 4D and zBrush because I got so many Game projects as freelancer.

What does your workplace look like ?

I try to be as much organized as I can, so I really try to let my workplace very clean. I also like to have a inspiring and relaxing place to work, that’s why I use some colors on my workstation.

How do you stay motivated in this industry ?

What motivates me to still working in this industry is the chance of working in very different kind of projects and always learn with them. I also still inspired by working with important projects like games and ad’s for big brands.

What is your passion beside CGI/3D ?

Games! In the past I tried to make realistic stuff. But I always loves stylized and cartoon projects and that’s is my passion.

How do you keep your portfolio up to date Any tips ?

I think we don’t need to update it very often, maybe once a month is enough. But don’t forget to keep only good projects there. A good tip is to schedule some days to study and make projects for your protfolio. If you don’t work in projects everyday, take the free time to work on personal projects, they help a lot!

What Software do you use to create your artwork?

I use Cinema 4D, zBrush and Octane for almost every project.

What Software do you want to learn in future And why?

3Ds Max. I think it is really important software in the industry. I’ve learned Maya before and I really wanted to learn 3Ds Max as well.

Which books would you recommend to the read?

For me, Artbooks is the way! But, of course, try to read books which have something similar with your kind of work. E.g if you work with sci-fi you can read sci-fi books or futuristic stories.

What music do you listen to while working?

I listen to calm and relaxing musics. I love Chillstep, Lo-fi and Drum and Bass. This kind of music makes inspired.

Any advice for new Artists?

I have 3 advice for those who are getting started.

• References and Inspiration! Fill up your mind with references as much as possible and get inspired. The only way to know what to do, is knowing what you should not do, which means, you should have enough references to know what is good and what is not so good.

• Take some time studying and designing, practicing is one of the best ways to really improve.

• Be humble, always.