I started in 2007 as a 3D environment artist in a small studio here in Bulgaria. The most favorite of all is definitely Zbrush, I love sculpting and all the freedom this software gives is just incredible. I also enjoy rendering with Corona and texturing in Substance Painter.
I'm about to finish my graduation so I only work as a freelancer at the moment. After I work at TDZ Games (a brazilian indie game studio) as the main 3D artist, I met the character art industry in 2017, so I'm new in this giant industry.
3D-Artist and whatever what I have to wear for the particular jop. Mariusz Becker is a 3D-Artist from Cologne, Germany with 4 years of industry experience.
He likes to work with cinema 4d, tho it drives me nuts half of the time.